This program will provide training in desktop publishing, photography, graphic design, imaging editing, 3-D solids modeling, Flash and 3-D animation, sound editing, non-linear video editing and effects, web page design and multimedia development. Graduates of this program will find employment as desktop publishers, web site designers, multimedia producers, graphic artists, advertising specialists, commercial computer artists, educational software developers, electronic game developers, and 3D animation specialists.
In this program, students will learn to:
• create illustrations
• design page layout
• manipulate sound and video
• create and edit computer images
• design 3-D modeling and animation
• create web pages
• incorporate interactivity, and related media applications
Admissions Requirements
Students must complete the admissions requirements listed under "Admissions Information."
| | | | | | | | |
| Associate of Applied Science Degree - 2011 | Lec | Lab | Cont | Credit |
| Semester 1 |
| ARTC | 1302 | Digital Imaging I Digital imaging using raster image editing and/or image creation software: scanning, resolution, file formats, output devices, color systems, and image-acquisitions. | 2 | 4 | 96 | 3 |
| ARTC | 1305 | Basic Graphic Design Graphic design with emphasis on the visual communication design process. Topics include basic terminology and graphic design principles. | 2 | 4 | 96 | 3 |
| ENGL | 1301 | Composition I Principles and techniques of written, expository, and persuasive composition; analysis of literary, expository, and persuasive texts; and critical thinking. Prerequisites: Grade of C or better in READ 0200 and WRIT 0200 or English placement test equivalent. | 3 | 0 | 48 | 3 |
| PHTC | 1311 | Fundamentals of Photography An introduction to camera operation and image production, composition, supplemental lighting, and use of exposure meters and filters. | 2 | 4 | 96 | 3 |
| HRPO | 1311 | Human Relations Practical application of the principles and concepts of the behavioral sciences to interpersonal relationships in the business and industrial environment. | 3 | 0 | 48 | 3 |
| Total Hours | 12 | 12 | 384 | 15 |
| Semester 2 |
| ARTC | 1313 | Digital Publishing I The fundamentals of using digital layout as a primary publishing tool and the basic concepts and terminology associated with typography and page layout. Prerequisites: ARTC 1302. | 2 | 4 | 96 | 3 |
| ENGL | 2314 | Technical & Business Writing ** Principles, techniques, and skills needed for college-level scientific, technical, or business writing. Standard technical documents and the internal report are emphasized. Prerequisite: Grade of C or better in ENGL 1301. | 3 | 0 | 48 | 3 |
| GRPH | 1359 | Vector Graphics for Production Mastery of the tools and transformation options of an industry standard draw program to create complex illustrations and follow them through to the color output stage. Mastery in the use of basic elements of good layout and design principles and use of the capabilities specific to vector (object oriented) drawing software to manipulate both text and graphics with emphasis on the use of bezier curves. Acquisition of images via scanning and the creative use of clip art is included. Prerequisites: ARTC 1302. | 2 | 4 | 96 | 3 |
| MATH | 1314 | College Algebra * Study of quadratics; polynomial, rational, logarithmic, and exponential functions; systems of equations; progressions; sequences and series; and matrices and determinants. Prerequisite: Grade of C or better in DMTH 0200 or Math placement test equivalent. | 3 | 0 | 48 | 3 |
| | | Humanities/Fine Arts Elective | 3 | 0 | 48 | 3 |
| Total Hours | 13 | 8 | 336 | 15 |
| Semester 3 |
| ARTC | 2305 | Digital Imaging II Principles of digital image processing and electronic painting. Emphasis on bitmapped- or raster-based image marking and the creative aspects of electronic illustration for commercial and fine art applications. | 2 | 4 | 96 | 3 |
| ARTC | 2313 | Digital Publishing II Layout procedures from thumbnails and roughs to final comprehensive and printing; emphasis on design principles for the creation of advertising and publishing materials, and techniques for efficient planning and documenting projects. Prerequisite: ARTC 1313. | 2 | 4 | 96 | 3 |
| ARTV | 1343 | Digital Sound Digitizing sound and incorporating it into multimedia or web titles for various delivery systems. Emphasizes compression issues, sampling, synchronizing, and resource management. | 2 | 4 | 96 | 3 |
| ARTV | 1351 | Digital Video Producing and editing video and sound for multimedia or web productions. Emphasizes capture, editing, and outputting of video using a desktop digital video workstation. | 2 | 4 | 96 | 3 |
| | | Speech Elective | 3 | 0 | 48 | 3 |
| Total Hours | 11 | 16 | 432 | 15 |
| Semester 4 |
| ARTV | 1341 | 3-D Animation I Three-dimensional (3-D) modeling and rendering techniques including lighting, staging, camera, and special effects. Emphasizes 3-D modeling building blocks using primitives to create simple and complex objects. | 2 | 4 | 96 | 3 |
| ARTV | 2341 | Advanced Digital Video Advanced digital video techniques for post-production. Emphasizes generation and integration of special effects, 2-D animation and 3-D animation for film, video, CD-ROM, and the Internet. Exploration of new and emerging compression and video streaming technologies. | 2 | 4 | 96 | 3 |
| IMED | 1316 | Web Design I Instruction in web page design and related graphic design issues including mark-up languages, web sites,and browsers. | 2 | 4 | 96 | 3 |
| IMED | 1345 | Interactive Digital Media I Exploration of the use of graphics and sound to create interactive multimedia animations using industry standard authoring software. | 2 | 4 | 96 | 3 |
| Total Hours | 8 | 16 | 384 | 12 |
| Semester 5 |
| ARTC | 2335 | Portfolio Development for Graphic Design ° ** Preparation of a portfolio comprised of completed graphic design projects. Evaluation and demonstration of portfolio presentation methods based on the student's specific area of study. | 2 | 4 | 96 | 3 |
| ARTV | 2351 | 3-D Animation II Skill development in three-dimensional modeling and rendering techniques using lighting, staging, and special effects for digital output. Emphasis on the production of three-dimensional (3-D) animation as final digital outputting using modeling, rendering and animation software. | 2 | 4 | 96 | 3 |
| IMED | 2315 | Web Page Design II A study of mark-up language advanced layout techniques for creating web pages. Emphasis on identifying the target audience and producing web sites according to accessibility standards, cultural appearance, and legal issues. Prerequisites: IMED 1316, IMED 1345. | 2 | 4 | 96 | 3 |
| | | Social/Behavioral Sciences Elective | 3 | 0 | 48 | 3 |
| IMED | 2345 | Interactive Digital Media II Instruction in the use of scripting languages to create interactive digital media applications. | 2 | 4 | 96 | 3 |
| Total Hours | 11 | 16 | 432 | 15 |
| |
| Grand Totals | 55 | 68 | 1968 | 72 |
| |
| Notes |
º This course has been designated as the capstone course
† Courses articulated with high schools
‡ Course with external learning experience
** GRPH 1380, GRPH 2380, GRPH 2680 may be taken instead of the capstone course
* SPCH 1311 or SPCH Elective
* MATH 1314 or MATH 1332
* ENGL 2314 or COMM 2311 |